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INSTRUCTIONS:
Draw shells with this animation in two ways:
NOTE: This very basic model by Illert (1983) was originally programmed by Rich Palmer in 1996(!) using Pascal to code a stand-alone application for Apple Macintosh computers. The code was converted to Javascript (in one pass!) in 2026, courtesy of: Code Convert AI. |
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Diverse forms of bivalve and gastropod shells may be generated by a simple mathematical model of how the aperture (generating curve) ‘moves’ through space around and down the axis of coiling.
As a shell grows, the aperture centre (= centroid) traces out a logarithmic helicospiral. This model of Illert (1983) is under-parameterized. For example:
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Shell coiling model references:
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(Mathematica)
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(Mathematica)
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(Mathematica)
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Copyright (c) 2026 by A. Richard Palmer. All rights reserved.
(revised Jan. 20, 2026)